A big part of what makes All-Star Brawl so fun, even in the face of defeat, is how approachable it can be. Sure, the controls suck at first - I will die on the hill that up should be ‘jump’ - but once you have it figured out, you can start pulling off tech with the best of them. I have probably performed around three wavedashes in my many hours of Melee, but in All-Star Brawl I’ve got April O’Neil gliding across the map like it’s nothing, feeling like I’ve won Evo when I race over to Powdered Toastman and smack him with a microphone stand. I might even go on to lose the match, but that quick taste of glory keeps me coming b
This high school superhero seems to be pretty polarizing so far within the player base as to whether he’s fantastic or forgettable, but the longer people play, the more they seem to realize that Danny Phantom has a lot to offer. Now, if only they would add in a character from The Fairly Odd Parents (another Butch Hartman show), this roster would be pretty much perf
That said, with how fast-paced this game is, the fact that players have to actually land Lucy’s Neutral Special, her “Dark Bite” attack, in order to change modes is a real drawback, Luckily, her default mode is pretty strong, so it’s not too
While Nickelodeon All-Star Brawl Stars Best Brawlers has far from the largest roster on the fighting game market, each of its character's tote greatly varying abilities and play styles that make them feel distinct from one and another . For example, Oblina and Zim are “ zoners ” that rely heavily on the use of projectiles and spacing; conversely, characters like Leonardo and April O'Neil prefer to get up close and personal to combo their oppone
Nickelodeon All-Star Brawl is now out in the world ( the same day as the Smash Bros Ultimate Sora announcement, funnily enough ) for people to experience and try out all their favorite Nickelodeon characters from across the years. And, there’s no denying it, the game has a lot in common with other platform brawlers such as Brawlhalla or the Super Smash Bros series. It also shares quite a lot of features with Slap City , though that makes a lot of sense, given that Ludosity made both that game and this
(Image: https://www.istockphoto.com/photos/class=)Let’s be fair, Nickelodeon All-Star Brawl AKA NASB is a very fast-paced game. People accusing this of being a Smash Bros Ultimate clone will find that it has a lot more in common with Melee than any game after that. And, with fast games, heavy characters tend to quickly find their way to the bottom of the ranki
All things considered, Nickelodeon All-Star Brawl is a Melee fan project, first and foremost. It’s got the cute Nick paint thrown on it, but the fighting is what you should come here for, even if the cartoon characters had you hooked in the first pl
There are the two-to-four player battles, which can either be with stocks or timed. There’s also an arcade mode, which is serviceable enough, but doesn’t inject enough charm into its design, when there’s no reason it couldn’t be like the reference-filled arcade in Melee. There is zero narrative in arcade mode, or anywhere else for that matter. Characters don’t even interact with each other in any of the game modes outside of a couple of one-liners in a text box, which are random quotes rather than actual conversations. There are no Injustice-style taunts here. That feels like a huge miss when there are some wonderfully daft ways they can create rivalries among the c
Right now, All-Star Brawl stands on its own two feet, not trying to be Smash Ultimate now that its DLC has dried up, but trying to show us a good ‘ol nostalgic time. It lulls you in with its lightning flash fights and accessible combat, keeping a grin on your face through
The only variety you can add to the mix otherwise comes in sports mode. But shooting footballs into goals just slows down what’s meant to be a fast game, and doesn’t meaningfully pad out the single player offerings. It’s all saved by how ridiculously well designed the combat is, but Smash’s more casual elements are lack
Luckily, through the use of the excellent movement options available to players through the likes of Nickelodeon All-Star Brawl 's air-dashing and wave-dashing capabilities, players are able to approach each other in creative and unpredictable ways that make them much more difficult to r
Within five minutes of playing Nickelodeon All-Star Brawl , I’m trying to wavedash around Jellyfish Fields as Patrick. I’m suddenly interrupted by a Catdog main, who spikes me off the map. It should be crushing; match after match I’m three stocked online, but I just cannot stop bloody smiling the whole time. I feel like I’m eight years old again, playing Super Smash Bros. Melee with my brothers, losing every single match and having the time of my l
Right from the first trailer, Nickelodeon All-Star Brawl brought back memories of binging SpongeBob games on the GameCube after school. It feels lovingly crafted by devs who had this childhood too, but it puts its gameplay first, and nostalgia sec