<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="http://wiki.websomething.com/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="http://wiki.websomething.com/feed.php">
        <title>Websomething Wiki death_st_anding_2</title>
        <description></description>
        <link>http://wiki.websomething.com/</link>
        <image rdf:resource="http://wiki.websomething.com/lib/tpl/dokuwiki/images/favicon.ico" />
       <dc:date>2026-07-22T07:12:42+00:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="http://wiki.websomething.com/doku.php?id=death_st_anding_2:cha_acte_s_that_need_to_appea&amp;rev=1781174237&amp;do=diff"/>
                <rdf:li rdf:resource="http://wiki.websomething.com/doku.php?id=death_st_anding_2:things_the_sequel_needs_to_imp_ove&amp;rev=1776682646&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="http://wiki.websomething.com/lib/tpl/dokuwiki/images/favicon.ico">
        <title>Websomething Wiki</title>
        <link>http://wiki.websomething.com/</link>
        <url>http://wiki.websomething.com/lib/tpl/dokuwiki/images/favicon.ico</url>
    </image>
    <item rdf:about="http://wiki.websomething.com/doku.php?id=death_st_anding_2:cha_acte_s_that_need_to_appea&amp;rev=1781174237&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-06-11T10:37:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death_st_anding_2:cha_acte_s_that_need_to_appea</title>
        <link>http://wiki.websomething.com/doku.php?id=death_st_anding_2:cha_acte_s_that_need_to_appea&amp;rev=1781174237&amp;do=diff</link>
        <description>When characters like Harley Quinn break into a mischievous grin, it feels all too real. Even when characters are speaking, it’s as if the team has taken an extra amount of care in their character designs to make sure everything works so well toget</description>
    </item>
    <item rdf:about="http://wiki.websomething.com/doku.php?id=death_st_anding_2:things_the_sequel_needs_to_imp_ove&amp;rev=1776682646&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-20T10:57:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death_st_anding_2:things_the_sequel_needs_to_imp_ove</title>
        <link>http://wiki.websomething.com/doku.php?id=death_st_anding_2:things_the_sequel_needs_to_imp_ove&amp;rev=1776682646&amp;do=diff</link>
        <description>I can’t even begin to think where Kojima will take things, but the socially dependent delivery system present in Sam Porter Bridges’ journey is one that controls beautifully, giving every step meaning as you stumble towards your destination, careful to avoid losing everything you’ve worked for. Fellow couriers would often come into view, while you’d also need to deal with evil monsters and bandits, but so much of the game was tranquil in its atmosphere, allowing the world to become our own. I ad…</description>
    </item>
</rdf:RDF>
