Game Science has had many opportunities to speak out about player perceptions of the studio and media coverage of the allegations against it. The studio’s founders are active on Weibo, source website and the game has social media accounts that post regularly. At least two journalists have brought up the allegations at hands-on preview sessions, and been met with refusals to comment. One of those journalists was promised a statement “related to the reports of sexism”, and when she asked for the statement, was told the studio would “only answer questions related to gamepl
It’s clear that Game Science is very aware of the discourse around its game; it’s just actively choosing not to say anything. That isn’t really a problem in itself – while it’s a clear effort to wait the allegations out and hope they’re simply forgotten, I can understand a smaller studio choosing to just shut up and let the game speak for itself instead of creating a politicised firestorm around a decidedly unpolitical game with a statement. It’s not great optics-wise, but there’s logic behind
When it was first released in China in 2015, there was a certain degree of uncertainty around how big Honor of Kings would be, or even if it would make any profits in an uncertain market. Luckily, the developers quickly saw their hard work pay off, and it's now one of the biggest and most relevant MOBAs in the country. However, the developers didn't stop there, as a new version, called, “Arena of Valor” was later released with greatly modified user interface designs to accommodate the Western market, garnering a much wider international fanb
It's worth noting the game is based on the novel, Journey To The West , which does consist of a few important female characters. To not include any women or to only include a few in an adaptation meant for a modern audience is quite disconcert
Beyond this tin foil hat theory being entirely ridiculous, none of it holds up to scrutiny. I’m not interested in arguing about conspiracies and giving them any credence, nor am I interested in debating whether or not the coverage is factual or not. What I am interested in is how Game Science has handled, or not handled, the controversy around its game, and how it’s continuing to kneecap itself with bad pr
With several weapons, such as “Fist”, “Drill”, and “Whip” at Rayon's (the main character) disposal, players will have to choose their fighting style carefully to make their way through a world full of merciless enemies. To win the game, players will have to solve puzzles, beat difficult challenges, and defeat monstrous bosses that will stop at nothing to end Rayton's journey prematurely and frustrate his efforts to rescue his dear fri
With this document, the studio has sabotaged its own strategy. Staying silent provided plausible deniability – it doesn’t have to deny misogyny or sexism if it’s not making statements at all. But the phrase “feminist propaganda” makes that plausible deniability moot by declaring exactly what Game Science – or, at least, Hero Games – thinks about the criticism leveled against it, though it’s hard to imagine Hero Games came up with these guidelines on its own. Even with so much positive hype coming out about the game, Game Science has still managed to give players pa
Considering that the Destined One is a monkey, Black Myth: Wukong missed a wealth of opportunities in exploration that would have transformed the game into a much richer and fun experience when it comes to mobility and movem
Their spacing feels somewhat wasteful due to the inspired setting provided, and it would have been nice to incorporate more exploration between boss fights, rather than just serving to get you from place to place in a very linear way. As you progress to Chapter 2, bosses are slightly spaced out better, giving you more to do in between, but not by m
As opposed to Naraka: Bladepoint , Honor of Kings does not primarily focus on combat against other human players, but rather against bot enemies. To win, players must destroy enemy structures called turrets, achieving victory only after destroying the enemy's base crys
F.I.S.T.: Forged In Shadow Torch is mainly a Metroidvania game, but there's so much more to it than initially meets the eye. Years after the Machine Legion invaded and conquered Torch City, a war veteran must take up arms once again after his best friend is taken away by force by the tyrannical leaders of the occupat
The game is mostly based on a Dieselpunk art style that complements the game mechanics and overall story very well. An all-around impressive side-scrolling Metroidvania, F.I.S.T. has great visuals, art design, environments, and combat. While not re-inventing the genre, it shows a mastery of its core ten
It's undeniable that Asian developers, with their countries' folklore and rich history, have created many of the most memorable games to date, widening the market for non-Western studios, and showing the gaming community what they're capable of. To showcase this, here are the best games made by Chinese develope