We also received confirmation this week from NetherRealm Studios that long-time Mortal Kombat veteral Liu Kang will be joining the Mortal Kombat X roster. With just click the up coming web site a few weeks left until release, the Mortal Kombat developer is releasing information at a rapid rate, so we're sure to see even more reveals and rumors hit the streets s

Most early video games, such as Pong in 1972, featured multiplayer modes. This was likely due to expectations from analog games, which were almost always played in person with friends and family. Early multiplayer modes were often turn-based, co-op arcade games—when one player died, another would take over or continue until all lives were extinguis

Now, online multiplayer games are the norm. Even series that feature single-player campaigns, like the Call of Duty , Battlefield , and Gears of War franchises, are better known for their multiplayer. Games that once featured only single-player stories, such the Uncharted and Assassin's Creed series, have implemented online multiplayer in sequels. And although more games are incorporating multiplayer elements, few allow for local multiplayer; the focus is almost entirely on virtual shared gaming experien

After being named the Game of the Year at the 2015 Game Developers Conference, it looks like Middle Earth: Shadow of Mordor may be getting a Game of the Year edition. While there’s not yet any official word on the edition, Warner Bros. did submit the game for a Game of the Year classification to the Australian Classification Bo

Everyone here at Game Rant would like to wish the inanimate, mass-produced, nostalgia-inducing Game Boy a very Happy North American Birthday. While it can't reciprocate the love many gamers still have for it, it revolutionized an industry that we still care about all these years la

The story and characters audiences know and love come to spectacular life in the live-action adaptation of Disney’s animated classic “Beauty and the Beast,” a stunning, cinematic event celebrating one of the most beloved tales ever told. “Beauty and the Beast” is the fantastic journey of Belle, a bright, beautiful and independent young woman who is taken prisoner by a Beast in his castle. Despite her fears, she befriends the castle’s enchanted staff and learns to look beyond the Beast’s hideous exterior and realize the kind heart of the true Prince within. The film stars: Emma Watson as Belle; Dan Stevens as the Beast; Luke Evans as Gaston, the handsome, but shallow villager who woos Belle; Kevin Kline as Maurice, Belle’s father; Josh Gad as Le Fou, Gaston’s long-suffering aide-de-camp; Ewan McGregor as Lumière, the candelabra; Stanley Tucci as Maestro Cadenza, the harpsichord; Audra McDonald as Madame De Garderobe, the wardrobe; Gugu Mbatha-Raw as Plumette, the feather duster; Hattie Morahan as the enchantress; and Nathan Mack as Chip, the teacup; with Ian McKellen as Cogsworth, the mantel clock; and Emma Thompson as the teapot, Mrs. Po

That being said, in its own unique way, Legend of Solgard' s mid-core style of game design is considerably more palatable than other mobile games. The gameplay loop is repeatedly made satisfying by its own rich complexity; the kind of casual challenge that could only come from a mobile title. The more I play Legend of Solgard and ponder the strengths and weakness of my characters, the different varieties of enemies, and different combinations I have at my disposal, the more I get sucked into it. Despite appearing to an outsider as a simple match-three puzzle game, Legend of Solgard contains the ripe intricacy of a four-dimensional game of chess. Not only do players have to strategically maneuver their factions to attack and defend against their enemy counterparts, they constantly have to focus on the metagame. As each character has its own distinct special ability, the game forces you to contemplate which characters you should utilize during each turn and (later on) which characters you should bring into each fight in gene

While Legend of Solgard is filled to the brim with in-game goodies, there's something to be said about the organic way in which the game handles all of its in-game chests, currencies, and gems. Even though Legend of Solgard contains its fair-share of microtransactions, none of them feel particularly predatory, or for that matter, mandatory. During the time I spent with the game (which was notably pre-launch and possibly tested before the final pricing model has been established), I never once felt compelled to insert my credit card number nor did I ever feel like the game was designed explicitly to elicit money from its gameplay loop. The initial dread of looming microtransactions that loomed over me while I was enjoying Pokemon Quest was noticeably absent during my tenure with Legend of Solgard , and that comfort made the game all the more enjoya

Laval continued to show their dominance in the third game securing the win and a spot in the Grand Finals. Again, UK showed some promise at the Tomb of the Spider Queen in the very beginning of the match but quickly changed once Laval gained momentum and UK missed way too many opportunities to really take the match. Too many times did someone on UK land a great ult, but had nothing to follow through w