In one-on-one combat scenarios, the Thrust Stance might be the best option. It focuses powerful attacks with precision. As the name implies, you can employ thrusting maneuvers that pinpoint a specific target. While your attacks may not be rapid like the combo available in Smash Stance, the damage inflicted with each strike is more significant. Red Loong should also be your excuse to finally reset your Sparks and look into Bane Mitigation under Survival in the Foundation skill tree if you haven't done so yet. This talent reduces the lasting effect of the Four Banes, including Shock. Defeating the Stone Vanguard in Chapter Two allows you to craft the Gale Guardian Armor set , in which the chest piece boosts Shock resistance . Wearing the full set also grants additional focus and reduces spell cooldowns on a Perfect Dodge , something that can be easily pulled off against Red Loong's attacks. "Take the form of Fungiwoman. Drift through the air with a mushroom cap and release spores. Upon landing, crash into the foe as the spores rain down to track and strike them. Spores that hit the foe can return and recover Health." However, Red Loong isn't as tough as he seems once you realize you can easily bring him to his knees. Staying aggressive and consistently landing hard-hitting attacks will cause the boss to fall onto its side , exposing the censers on its back, its weak point, open to your flurry of attacks. There are several spirits available in [[https://wukonggame.cc/|Black Myth Wukong story guide]] Myth: Wukong. They won't always be along the critical path. You may have to search all corners or alternate paths in an effort to obtain all of these spirits. Below is a comprehensive list of all spirits available in-game including their effects and passive bonuses. As a dragon boss, Red Loong boasts tough scales that grant him an inherently high base defense , and his attacks integrate lightning that causes the Shock Bane to build . Refer to the table below for a detailed breakdown of his attacks and how to counter them. Tiger Vanguard is one of the mandatory bosses that you will encounter in Chapter 2. It is one of the most challenging bosses to deal with and uses a varied set of attacks that keep the Destined One on their toes. It might take a few tries to fully understand the boss' moveset. Monitoring your stamina usage in combat is crucial to not burning out and opening yourself to attack. You're not a machine who can unflinchingly continue to batter enemies with your staff combos without an exhaustive cost. Enhancing your ability to recover stamina more rapidly or cater to specific attack strategies is in your best interest as you progress in your journey. Below are all the skills that fall under the stamina category as well as their cost. Following Light Attack with Heavy Attack performs Tactical Retreat. The Destined One hops backward and hones his defenses while preparing for another fierce attack. Following Tactical Retreat with another Heavy Attack that consumes a Focus Point unleashes Forceful Thrust. Tiger’s Acolyte will take up the attacking stance, and throw a slash after a short delay . The first two attacks are quicker, while the final hit is slightly delayed and is a small jumping attack. The boss will jump back after using this combo and may begin another combo. Immobilization spell is going to be your best friend in this fight. The spell will hold Tiger Vanguard in one place so that you can deal enough damage. Avoid casting Immobilization while the boss is jumping around as he’ll freeze midair, and you won’t be able to attack him properly. You’ll likely only get hit by this tackle if you’re too near the boss. The tackle itself doesn’t deal as much damage. You can avoid it by creating some distance from the boss or dodging backwards . The second hit is slow and is similar to all the jumping smashes the boss throws at you. Predicting the roar is difficult, but if you see the boss getting on all fours, be wary of this attack. It can be avoided by dodging at the correct time. The follow-up punch is very linear and slow , so you can easily avoid it by dodging or simply moving out of the way . Switching to Thrust Stance allows the Destined One to charge by holding Heavy Attack while remaining stationary. Upon releasing Heavy Attack, the Destined One can execute a swift thrust attack at a distant enemy. From the get-go, you'll have access to the Smash Stance. This stance prioritizes speed and power. The basic combo enables players to unleash quick, successive attacks that end in a significant final blow. Because of this, it is ideal when there are more than one foe to contend with. Players can bounce between targets mid-combo making it a prime choice for crowd control. Below are the skills available under this stree. After performing Tactical Retreat, Forceful Thrust, or a charged Heavy Attack, hold Light Attack to unleash Whirling Thrusts. The Destined One leaps forward to engage the enemy head-on, besetting them with barrage of staff strikes.